Only the names of spells, traits, talents, non-special enemies (no bosses or uniques), and their numerical properties will be in this post. Spoiler disclaimer: In this post I will only talk about game mechanics and will avoid all story/character spoilers. Broom Upgrades: Full stats for each broom upgrade including top speed, acceleration, handling, etc.Also provided a calculator to show the max stat for your level and the expected averages for each quality. Gear: The power level (offense or defense) stat found on gear at each level range.Difficulty differences: Enemy damage reduction, vulnerability differences, and attack frequency.Enemy Stats and Scaling: Enemy HP, damage multiplier, damage reduction, level ranges, vulnerability multiplier, and difficulty scaling.Player Scaling: Offense and Defense scaling from equipped gear. Talents: Numerical effects for all talents.Traits: Numerical effect for all three ranks for all traits. Spells: Exact damage numbers, cooldowns, ranges, and crowd control durations.I have found all of the exact stats that are core to the game's combat mechanics including the following:
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